Issue 02: September 2024 Welcome to the second newsletter! If you missed the first, you can read it here. Summer was a kinda rough art season, I spent a lot of it dealing with tendonitis problems that have messed up my whole schedule. I'm glad to be getting back to painting finally, and luckily there are some neat things to talk about in the meantime... the newsletter must go on! I also finished the last page of my new picture book manuscript, which is a small but symbolic victory. Here we go! CDQ 29 Some interior pages from the article. A Signature Hamm Last month was the debut of Hamm, the Hungry, a signature card I painted a while back for the Hearthstone expansion Perils in Paradise. Hamm was right up my alley, I just love drawing precarious stacks of food. Winners and Winnies Project Dra-gone Recently we learned that a big game project from Phoenix Labs that I helped out with for several years was abruptly cancelled. While my own concept portion ended last year, the game was extremely close to official release this summer. Everhaven (codenamed Project Dragon) was overflowing with unique and thoughtful designs. This is unfortunately a pretty common tale in video games, and while you learn to be ready for anything, it stings to see so much great work go unrealized. The slim silver lining is we've been given the OK to share concept work from the project. I'll be spelunking into my art archives in the coming months so I can share some of the development work. In Issue 03... -This newsletter ended up pretty full, so I'm bumping the Q&A kickoff... Email me your questions for next issue, I need a few more. -Shimmering Skies, the fifth Lorcana installment, is now available in stores. I'll put some new cards in the next issue. (Yes, that will also be the Halloween issue!) Thanks for reading :) -John |
Get info on illustration, books, signings, workshops, and the wonders of art from the desk of John Loren.
Issue 01: July 2024 Welcome to the first newsletter! I’ve put this thing together because the tumult of other online channels these days makes communication spotty and complicated. My hope is this can be a nice direct source of updates and extra stuff for those who want it. Some of you probably found your way here because of Lorcana, or picture books, or maybe you're artists yourselves, so I’ll try to make the various sections pretty clear (you can skip the sections you don’t like, I won’t...